Title
Document Type
Dissertation
Degree
Doctor of Philosophy
Department
Computer Science
Advisor's Name
Tao Li
Advisor's Title
Committee Chair
Advisor's Name
Ana Pasztor
Advisor's Title
Committee Member
Advisor's Name
Geoffry Smith
Advisor's Title
Committee Member
Keywords
General Game Playing
Date of Defense
10-18-2007
Abstract
Computer Game Playing has been an active area of research since Samuel’s first Checkers player (Samuel 1959). Recently interest beyond the classic games of Chess and Checkers has led to competitions such as the General Game Playing competition, in which players have no beforehand knowledge of the games they are to play, and the Computer Poker Competition which force players to reason about imperfect information under conditions of uncertainty. The purpose of this dissertation is to explore the area of General Game Playing both specifically and generally.
On the specific side, we describe the design and implementation of our General Game Playing system OGRE. This system includes an innovative method for feature extraction that helped it to achieve second and fourth place in two international General Game Playing competitions.
On the more general side, we also introduce the Regular Game Language, which goes beyond current works to provide support for both stochastic and imperfect information games as well as the more traditional games.
Recommended Citation
Kaiser, David Michael, "The Structure of Games" (2007). FIU Electronic Theses and Dissertations. Paper 2.
http://digitalcommons.fiu.edu/etd/2
